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Applying 1 decal over 2 surfaces?

Molly

New member
Is there a way I can combine these two surfaces to act as one so I can apply a decal over them?
Currently it will only apply the decal to each surface area, resulting two decals.
View attachment 5707
 
If the surfaces are simple could you not precede their creation with curves to control the shape and then use a single spline for the extrusion. AFAIK ther is no way for a decal to span a join in one hit.
 
Coincidentally, I was just doing the same thing this morning.
Merge the surfaces then edit the decal placement. Under Mapping Type select Planar and under Copies select Single
 
kenppy said:
If the surfaces are simple could you not precede their creation with curves to control the shape and then use a single spline for the extrusion. AFAIK ther is no way for a decal to span a join in one hit.


Thanks, using a single spline did the trick. It's a pain though, because I have to recreate geometry that already exists. Luckily there's no complex shapes in my particular application.


mgnt8 said:
Coincidentally, I was just doing the same thing this morning.
Merge the surfaces then edit the decal placement. Under Mapping Type select Planar and under Copies select Single


I tried this multiple times, but the part is still considered as two seperate surface areas for appearances and it will only apply the decal to one at a time. The planar option gives terrible results on the curved area too. Maybe I'm missing something with your suggestion.
 
CREO elements/ Pro5.0


Let me describe what I'm doing in a little more detail.


I'm creating a part (a warning label) in an assembly. The label is applied over a curved surface and a flat surface (the product housing).


I'm creating the label part within the assembly, so I copy the housing surfaces and paste them into the label part. Then I sketch the label on a plane and wrap it onto the surfaces. I then trim the surfaces with the wrap to achieve the correct size curved label. Then I try to apply the decal appearance.


I tried merging the two surfaces (similar to the pic I posted above) before and after the trim, but I just doesn't work for me.
 
OK how about this:


When you copy the housing surfaces,


do you select one surface at a time ("Individual Surfaces" in the Copy References box)


or the entire surface quilt ("Quilt Surfaces" in the Copy References box)?


If you're not already, you should copy the entire Quilt Surface, then in the label apply the color to the entire part by changing the selection filter to Part.
 
I select one surface at a time. I don't have a choice since the housing is a solid part and doesn't contain a surface quilt.
 
Don't directly copy the housing surfaces.
Create a copy of the surfaces in the housing part first and then copy that copy in the label
When you switch to the label you'll have the option (once you cycle thru all the selections) to copy the entire quilt
 
Ok, got it. Thanks for working with me on this one.


Trying to tweak the planar parameters is tough. It takes a lot of messing around to get it looking like it should. I wish the parametric mapping would do it the way one would think it should. At least I have another tool in box to use now.


Thanks again.
 
off topic a little... in maya we copy the surfaces we want to apply the decal too then convert those surfaces to polygons. In this way the grain of the map or decal or wood grain of the map runs continuously.
 

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