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Boundary Blend Boundary Constraints

Hi Dougr,
is is a two curve boundry? if so, simply click the display drag handles button (under constraints) and enter -1 at the offending edge.
if it's a 4 curve one, you could still try the above but it shouldn;t happen, it may work. depending on how you could have created the cross curves (curve through points is fairly bad for it) you can get an inflection when tangency is defined (need to be very careful with the directio arows - they need to go the same way)
Also, generally I remove inner edge tangency, it nearly always messes up the flow of my surfaces...

hope this helps!

James


Edited by: james.lynch
 
picture is not clear can you post them again with white background and showing the problem more clearly
smiley1.gif
 
james.lynch said:
Hi Dougr,
is is a two curve boundry? if so, simply click the display drag handles button (under constraints) and enter -1 at the offending edge.
if it's a 4 curve one, you could still try the above but it shouldn;t happen, it may work. depending on how you could have created the cross curves (curve through points is fairly bad for it) you can get an inflection when tangency is defined (need to be very careful with the directio arows - they need to go the same way)
Also, generally I remove inner edge tangency, it nearly always messes up the flow of my surfaces...

hope this helps!

James


It'sonly 2 curves so has to besingle directionif that's what you're getting at - can't see thisbeing an issuewith a 2 direction blend.
Edited by: dougr
 

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