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Class A surface - Deviation limit

mahtab_msa

New member
This question is not directly related to Pro Engineer but I think people using Pro E REX can help.
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I need to know how much deviation is acceptable to create Class A surfaces for automobiles. I have read threads about Class A surface or G2 continuity, and I think I understand what it is. But Can some body provide some references/examples of deviation limits when creating surfaces from point cloud data, especially for automobiles.

I have recently got a job in a design firm and I am getting training on using ICEM surf to create Class A surfaces from point cloud data/data from 3D scanners. I have practiced on a model to achieve deviation within limit of 0.3 mm. I read in a thread that deviation of 0.1 mm is achieved to model mouse from point cloud data (james lynch said that, he works on similar stuff .. let me PM him
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well I am looking for some kind of standards in automotive sector ... i.e. what is the usual deviation limit ... and I have to tell my boss
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[-Skint- said:
]0.1mm... jeez, the paint finish is probably 0.5mm and covers all the errors
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I wish!
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I would hope that the paint would be consistant and essentially only offset all the errors! anyway - the paint thickness is actually between 15-50 microns (depending on how many layer paint it is).


As for the tol on matching scan data - well it depends on teh quality of the model in our case - if the model is right then generally -we can match most fo the surfacesto within 0.1mm (not REX surface). But often we do come off the scan data in areas -0.2, 0.3 or sometimes more.. but this deviation is ALWAYS done in colaboration with the designer.


I don't know what the tols are for the automotive industry unfortunately - but I would love to know!


Keep us posted!


James
 
Two friends of mine work for car companies, one Jaguar and the other Honda. I will drop them both an email to see if they can answer this question.Not promising anything, but watch this space.


mahtab, how quickly do you need the info ?
 
you can't do a class surfaces in REX. Don't even try.

Any divination is not acceptable to meet A-Class surface.
Edited by: design-engine
 
Skint, let me know if you get some information. I will be getting class A surfacing training in ICEM surf soon, so any info before that will be helpful.
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Bart, the deviation is not in terms of surface quality. It is between the original point cloud data/mesh and surface that is created. i.e when you compare surfaces with original data, you need to keep the surface within certain limits.

thanks everyone for reply.
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<h4>According to this document (section
5.4 Evaluating the rebuild tolerance), if point cloud data is obtained by
scanning a clay model, then a common deviation/tolerance range to achieve class
A quality surface for automobiles is 0.25 mm.
</h4><h4>This value is for a good quality
clay model. This tolerance value depends on the accuracy of clay model (or any
other model used to get scan), and client requirements.
</h4>James pointed out the same thing that it depends on the quality of the model
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thanks Jeff


<h4>
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design-engine said:
you can't do a class surfaces in REX. Don't even try.



Any divination is not acceptable to meet A-Class surface.

Could you explain please ?

Thank you
 
The definition of an A-Class surface means it has no deviation.I could and probably already have defined A-Class surfacing on this board someplace. A-Class surfacing is about light reflections being very specific with certain continuities.

So when you ask rhetorical question "how much deviation is allowed to make for an a class surface". Anyone have an analogy.

Now if you use a point cloud data to rebuild a surface using non Bézier curves and surfaces then you are not talking about how far your new geometry veers from the point cloud data. Thats a different kind of deviation.
Edited by: design-engine
 

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