Hi All,
I'm modelling a pair of tongs. Each "arm" consists of two parts (the handle and the grip).Normally to model this I would build allthe surfaces in a skeleton part, then copy and pastethose surfaces into the individual parts and then useedit > solidify. This way I canmake additions (likeholes, etc)to an individual arm, yet both handles still associate with the reference surfaces in the skeleton part.
The problem is that with this modelI need to use sheetmetal for the arms, and I can't make make surfaces with that. After looking around this forum I tried a "mirrored merge", but that also mirrors features I add after the mirrored mergewhich I don't want.
I need the shape of each arm to be the same,but I also need to be able to make a few holes and bends to a single handle.
Thanks for your help, and sorry if it's a silly question
Cheers,
Phil
I'm modelling a pair of tongs. Each "arm" consists of two parts (the handle and the grip).Normally to model this I would build allthe surfaces in a skeleton part, then copy and pastethose surfaces into the individual parts and then useedit > solidify. This way I canmake additions (likeholes, etc)to an individual arm, yet both handles still associate with the reference surfaces in the skeleton part.
The problem is that with this modelI need to use sheetmetal for the arms, and I can't make make surfaces with that. After looking around this forum I tried a "mirrored merge", but that also mirrors features I add after the mirrored mergewhich I don't want.
I need the shape of each arm to be the same,but I also need to be able to make a few holes and bends to a single handle.
Thanks for your help, and sorry if it's a silly question
Cheers,
Phil