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deforming tip of wire to represent swage

hellomoto

New member
With a series of extruded features, I created a wire with a swaged tip (i.e. a flattened tip). Is there an easier way to create that feature, and/or a way to represent real results of the swaging process? (maybe a deform command that simulates smashing the end of the tip with a hammer)

At the end of the day, I just tried to make the model look like the prototypes.

Thanks in advance,

moto
wf 3.0
 

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