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bayoubengals said:If you're using a motion skeleton you will typically get that error because you have your design skeleton layer showing instead of your body skeletons. Go to your layer tree. Hide your design skeleton and unhide the datums, curves and start features on each body skeleton.
If you're using ProMechanism I typically received that error because there is one component joint that I have missed.
Remember that even with motion skeletons and ProMechanism at least one component has to be fully constrained and fixed in space. This is your ground component.
batman697 said:Do you have any components assembled after the one that is
supposed to move?
Is the moving part referencing more than component?
Sometimes parts won't move if you pick an axis from one
part for the pin and a plane from another part for the
location constraint.