Hi guys, so reading about all this "top down" stuff on here, I was like, Yeah, I'll try that!
So I went back into a model I had made and deleted some things from the part level, assembled the parts into an assembly, and then in the assembly activated the different parts and made cuts in them referencing the other parts (note, these are not "assembly features"). I was proud of myself, but a little uneasy about the "2 Circular References found" message that appeared in the text bar at the bottom of the screen...
It seems to me like this is moving in the right direction, but that there is an extra step I am missing. Instead of referencing the other parts, you have to first publish the geometry to a skeleton, and then reference that? I'm basing this on the adjacent post by skwasim_smileon Top-Down design... I've never used a skeleton, but if that is the case, then perhaps going through the tutorials posted by conrat will be the solution.Just looking for advice here, is there a good way to resolve the circular references, or should I delete the assemblies and go to square 1 after figuring out how to use a skeleton?
Edited by: dagarber
So I went back into a model I had made and deleted some things from the part level, assembled the parts into an assembly, and then in the assembly activated the different parts and made cuts in them referencing the other parts (note, these are not "assembly features"). I was proud of myself, but a little uneasy about the "2 Circular References found" message that appeared in the text bar at the bottom of the screen...
It seems to me like this is moving in the right direction, but that there is an extra step I am missing. Instead of referencing the other parts, you have to first publish the geometry to a skeleton, and then reference that? I'm basing this on the adjacent post by skwasim_smileon Top-Down design... I've never used a skeleton, but if that is the case, then perhaps going through the tutorials posted by conrat will be the solution.Just looking for advice here, is there a good way to resolve the circular references, or should I delete the assemblies and go to square 1 after figuring out how to use a skeleton?
Edited by: dagarber