dgs
New member
Working in SW 2006.
I have a helix defined. It runs inside a cylinder from one radial wall to another (about 1/5th of a revolution). I really would like to tie it to the two walls so that if they change the helix grows or shrinks with it. Theclosest way I've seen to create a helix, however, is to give it a start angle and number of revolutions. If my part changes (as I now need to do) my helix stays put and the cut createdwith itfails.
Is there a way to tie the helix to the existing geometry?
(I'd love to give you a screen shot, but the upload mechanism seems to be broken.
)
I have a helix defined. It runs inside a cylinder from one radial wall to another (about 1/5th of a revolution). I really would like to tie it to the two walls so that if they change the helix grows or shrinks with it. Theclosest way I've seen to create a helix, however, is to give it a start angle and number of revolutions. If my part changes (as I now need to do) my helix stays put and the cut createdwith itfails.
Is there a way to tie the helix to the existing geometry?
(I'd love to give you a screen shot, but the upload mechanism seems to be broken.