Hi All,
May I ask you a question :
Q. What is the best way to "Hand" a part ? I mean, I have a part that I have created, and now I want to create the oposite hand ( a mirrored part if you like ).
The only was I have managed this so far is to - Save a copy of the original part - Mirror the entire part through a centred datum plane - and then extrude out the original piece.
This sounds very long winded and wrong to me, what is the correct way of doing this.
Thanks in advance
May I ask you a question :
Q. What is the best way to "Hand" a part ? I mean, I have a part that I have created, and now I want to create the oposite hand ( a mirrored part if you like ).
The only was I have managed this so far is to - Save a copy of the original part - Mirror the entire part through a centred datum plane - and then extrude out the original piece.
This sounds very long winded and wrong to me, what is the correct way of doing this.
Thanks in advance