How would you model this bottle?
It has a tricky shape: the base is a circle, the top a square, and it's twisted and tapered in between, but I think you could apply the deformations after modeling it straight.
The rounds along the body are peculiar as they are proper rounds at the top, but they are "grooves" at the base.
I tried building it with my limited surfacing abilities (still learning) and this is the end result:
I'm quite satisfied, but I'm still thinking that maybe I should have done it in a different way...
Paolo
It has a tricky shape: the base is a circle, the top a square, and it's twisted and tapered in between, but I think you could apply the deformations after modeling it straight.
The rounds along the body are peculiar as they are proper rounds at the top, but they are "grooves" at the base.
I tried building it with my limited surfacing abilities (still learning) and this is the end result:
I'm quite satisfied, but I'm still thinking that maybe I should have done it in a different way...
Paolo