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Lofting between trimmed surfaces

Vertex_Assassin

New member
Hi,

I've been getting some trouble from the shape in this picture:
http://Skildor.deviantart.com/art/SW-problem-2-117270988

This is the gearpod under the wing of an A-10, and it's quite hard to
model since it's both organic and contains sharp edges as well (marked
with red) that gradually fade before terminating.

I tried to solve it by doing this:
http://Skildor.deviantart.com/art/SW-problem-3-117271195

The bottom and top parts are made of a trimmed surface and there's a
loft between them. I then tried to force the loft into the right shape using
the purple curve as a guide, but it causes the surface to get irregular at
the edges.

Finally, I tried to loft another surface to the open back end, in order to
model the gear pod, the the result is this disaster:
http://skildor.deviantart.com/art/SW-problem-4-117272504

Does anyone knows a good way to model this shape? I'd really appreciate
it
Edited by: Vertex_Assassin
 
model one side first then trim it back to your red lines. then model the other side and trim it back ... then model the top or bottom as a boundary surface. Its all technique once you learn the tools in surfacing which is the class I teach.

Loft? You sound like your modeling in soliddworks. use a boundary surface. *I got fooled... this is the solidworks forum * When you get down to the math in those surfaces the corner rounds (or what appears to be corner rounds) are probably specific conics with a rho value of .42 to .46... check with your aerospace engineer running the CFD....


...Star trek was killer by the way!
Edited by: design-engine
 

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