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Modelling a chassis

Vesh

New member
I am wanting to model a FSAE spaceframe chassis to simulate later using
Mechanica. It has numerous hollow tubular sections all at variuos
angles in 3 dimension.



I have used other software and created a 3D sketch of multiple nodes
(datum points) and then linked the relevant nodes with linear
lines.



What is the best way to model a chassis with Pro/E?



Thanks for your help.



Edited by: Vesh
 
As the frame is made up of straight tubes I would say the having an array of datum point would also be the best way to to it in Pro/E. You only need to create half of the car and mirror it for the other side.

The big decision is whether you want to model the individual tubes as parts and assemble them or create the frame as a part and do surface copy geom to create the tubes.


DB
 
Dell_Boy said:
having an array of datum point would also be the best way to to it in Pro/E.

So how do I do this?

Ideally I want to make 10-20 parallel datum planes throughout the section of the car, and sketch datum points on each plane which denotes a node. Then want to do a 3D type sketch to connect the relevant nodes to each other.

Dell_Boy said:
You only need to create half of the car and mirror it for the
other side.

True, will save tons of time.


Dell_Boy said:
The
big decision is whether you want to model the individual tubes as parts
and assemble them or create the frame as a part...

Definitly will do the frame as one part and not multiple parts into an assembly.

Dell_Boy said:
...do surface copy
geom to create the tubes.

Not sure what you mean but presume your reffering to a variable section sweep of a tubular cross-section, which is what I have planned.
 

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