is there a way to create an n-sided blend between adjacent surfaces?
in this case it's a solid body which i want to remove the vertex and replace it with a 3-sided blend (tangent to sides) limited to 3 arcs on adjacent sides like the shape below.
and create something like this:
Thank you.
Edited by: solidworm
in this case it's a solid body which i want to remove the vertex and replace it with a 3-sided blend (tangent to sides) limited to 3 arcs on adjacent sides like the shape below.
and create something like this:
Thank you.
Edited by: solidworm