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Round removal problem

plilley

New member
I need to remove a few rounds off an imported .igs file. In other programs I can just delete the rounded surface and the adjoining surfaces will extend to form a sharp edge. Can I do this in Pro/E somehow?
 
plilley said:
I need to remove a few rounds off an imported .igs
file. In other programs I can just delete the rounded surface and
the adjoining surfaces will extend to form a sharp edge. Can I do
this in Pro/E somehow?



what software can do that? I know raindrop geomagic can do that.. what else?



Just want to know.. Thanks in advanced
smiley1.gif
 
Yes you can do that.


go for edit defination(Of the imported feature)<edit<delete select the round surface<mmb(OK)


then you can go with the extend operation.


regards,


Deepak Bhat
 
Iused edit definition and deleted the face, but after that I was unable to extend the ramaining faces. The icons are all greyed out. I can use heal geometry and move vertexes and zip gaps and all that but it is way to time consuming. If I exit edit definition I am unable to extend the surfaces either. There must be a better way. Doesn't ProE cost like $25,000 per seat?
 
catia soft have command of remove round, there are some way to remove round in proe, but it depends on real condition
 
Hi plilley,


When you are done with deleting the round surface then you will have to come out of edit defination.Then select the edges of the surface and extend it.


Regards,


Deepak Bhat
 
That still aint it.


Copy the surfaces where the first tangent of the line stopped and extend the edge of that new surface, do the same for the surfaces connected to the second tangent line merge those two and merge them to the base part. If this second merge dont work trim the original import removing the surfaces you copied before and then merge. In pro there is no 'operation' allowing you to remove rounds, it'll always be nip & tuc. This is all good and well with simple rounds. If you are talking about a injection part with ribs continuing over ribs, gussets bosses etc .. good luck


In the edit definition where you removed the actual round surfaces go to feature operations make sure the join surfaces is ticked.
Edited by: dojo
 
I tried it and it mostly worked. It took 18 steps though and I wasn't able to merge the roundless quilt back to the solid body. I can use extrusions and sketch the rounds off easier than that. Unigraphics and Solidworks both have "delete face" features that can sharpen up most surfaces. Why can't pro/e do that?
 
plilley said:
I tried it and it mostly worked. It took 18 steps though and I wasn't able to merge the roundless quilt back to the solid body. I can use extrusions and sketch the rounds off easier than that. Unigraphics and Solidworks both have "delete face" features that can sharpen up most surfaces. Why can't pro/e do that?


Because ProE is the number one professional CAD software !
smiley32.gif



In SolidEdge I can just remove rounds from imported features.


But to help you : I know there is also a possibility in ProE to replace faces. I guess it envolves creating a datum plane on the surface where the round starts after which you should be able to replace the round surface with the datum. I just don't have the time (nor the will) to investigate further into the matter. Even this approach works in SE.


Alex
 
You need to select Geometry > Collapse Geometry to merge the new surface to your import feature. Otherwise what AHA is talking about is Offset > Replace Surface Feature with the surface that you created. This round removal from your other CADs sounds interesting. Can you post some images explaining further.
 
There are actually a couple good reasons why ProE doesn't havea remove round (or any other feature) function for imported geometry. First and formost it means you are working with a rival software, why should proE engineers help you work with other software! The other reason is that ProE actually solves the solid geometry instead of emulating it. When it comes down to it, they would basically be writing a function that would take the 18 steps (I think that is what you said it took) to create the real geometry. That is rather complex coding to go in and manipulate something from another CAD package!


Sorry this is a bit of a Rant, but I wasn't the first Rant on this post!
 

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