The ball joint connection type does not have joint settings. This means that, unless you additionally have something else like a cam follower or something, any thing attached to a ball joint can just rotate the full sphere as if there was nothing in the way.
A tutorial I was looking at suggested using a cam follower. So I that, but then it contraints the motion to always being on thecam path. So, for example, the "stick" shown below can't even stand straight up -- it always has to be leaning on the cam curve.
How do you get a ball joint to work as a proper ball joint with outside limits on its motion, but freedom within those limits?
View attachment 4338
Edited by: 2ms1
A tutorial I was looking at suggested using a cam follower. So I that, but then it contraints the motion to always being on thecam path. So, for example, the "stick" shown below can't even stand straight up -- it always has to be leaning on the cam curve.
How do you get a ball joint to work as a proper ball joint with outside limits on its motion, but freedom within those limits?
View attachment 4338
Edited by: 2ms1