Hi all,
I always use 'pre-wildfire scheme' for my system colors. We recently "upgraded" to buildcode M160 (WF3) and now I have a problem with my sketcher entity colors. I'm so used to seeing blue sketch entities, yellow dimensions and gray weak dimensions. It's all messed up now and all I see is pale yellow sketch entities and dimensions and I can't even tell the difference between weak and strong dimensions. Did anyone else have the same problem? Also, I don't like to set the colors manually (infact the colors set now are the right colors, but its just not showing up in the sketcher). Hopefully there's a config option or something to take care of this. Appreciate any help. Thanks folks. Have a great holiday weekend.
Edit: Clarified title
Edited by: anandel
I always use 'pre-wildfire scheme' for my system colors. We recently "upgraded" to buildcode M160 (WF3) and now I have a problem with my sketcher entity colors. I'm so used to seeing blue sketch entities, yellow dimensions and gray weak dimensions. It's all messed up now and all I see is pale yellow sketch entities and dimensions and I can't even tell the difference between weak and strong dimensions. Did anyone else have the same problem? Also, I don't like to set the colors manually (infact the colors set now are the right colors, but its just not showing up in the sketcher). Hopefully there's a config option or something to take care of this. Appreciate any help. Thanks folks. Have a great holiday weekend.
Edit: Clarified title
Edited by: anandel