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surface -> solid

knigjes

New member
How do I create a solid from a surface in WF2.0? If it helps, all open ends on my surface are in orthoginal planes (TOP, and 2 planes offset from FRONT).
 
In case of two surfaces you may need first to join the two surfaces and then thicken or solidify.


Israr
 
Thicken worked alright... but it's not really what I was looking for. And, I can't seem to cut material away from my thickened sketch using an extrusion. It makes the extrusion do all sorts of crazy things including a seeming reverse of add/remove material.

Anyhow... is there an explanation floating around for the "solidify" command? I just found that, but can't make it work. My guess is that it's essentially the 3D version of "paint bucket" tool in graphics program - at least I hope so.

Here is the par I'm struggling with... I only want to solidify the surface, not extra construction lines.



2005-12-27_161613_2005-12-27_surface_to_solid_wf2.prt.zip
 
A "solid" is a volume definition with a few additional attributes; density, etc.

If you have a surfaced volume definition you can "Solidify" it and use solid modeling functions.

Not sure what you want to do with that shape but if turning it into a solid block is the goal, cap front, top, back (to obtain the volume def) and Solidify.

(FWIW, I'd also look at other ways of modeling that shape. In particular I think I'd try creating the flare as (a) discrete feature(s) after defining some "foundation" shapes similar to attached.)

2005-12-27_175155_new_one.prt.zip
 

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