So in 200i2 I was able to create a torus and then run a spring around
it that met itself once it went all the way around the torus (basically
an infinite coil). Then I was able to put a coil around THAT coil.
So I'm trying to do this in WF2.0 and having major issues. As far
as I can tell to do this I need a closed trajectory, which Pro/E isn't
letting me do, as well as a non-linear (i.e, circular) 'centerline' to
reference to, which is also obviously against the rules of Pro/E.
So does anyone know how to create such a feature? I know it (was)
possible but its either done different in WF, or, I'm not remembering
how to do it correctly.
Thanks!
it that met itself once it went all the way around the torus (basically
an infinite coil). Then I was able to put a coil around THAT coil.
So I'm trying to do this in WF2.0 and having major issues. As far
as I can tell to do this I need a closed trajectory, which Pro/E isn't
letting me do, as well as a non-linear (i.e, circular) 'centerline' to
reference to, which is also obviously against the rules of Pro/E.
So does anyone know how to create such a feature? I know it (was)
possible but its either done different in WF, or, I'm not remembering
how to do it correctly.
Thanks!