I'm new to ARX and have read much of the dialog on renderings on the forums over the last week or so, even the one with 91 pages!I am able to get some decent results but am having one problem I can't get past. I'm having trouble getting a good render of a white plastic part. For some reason, even though the real time render looks good, the final render looks dark andgray. I've messed with most all of the settings (lights, etc.)and brought in a floor texture from photoshop. I'm not applying the white as a texture. I'm just using Plastic as the class and setting the color at 250/250/250or there abouts using the basic or photolux tab. Can anyone suggest settings to get a realistic looking white injection molded plastic part?