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adding 3D texture

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Anyone knows how to add 3D texture to a CAD model? Thanks in advance.
 
If you want "3d texture" You canadd a Bumpmap to get a "3d look" when you render.


Just add it under "color and apperance" -"map"- "bumpmap".


In rendering, Bumpmap reacts on wheter the pic that you placed is black or white.


Note, you dont se any "3d effects" until you render it!!
Edited by: tobbo
 
is this "add 2D texture to 3D model"?


know any tool can do "adding 3D (2.5D) texture to 3D CAD model"?


Thanks


Symprises
 
You place the bumpmapthe same way asyou place a normal texture. (look under "map" in "color and apperance" and you will see it)


if you search in Pro/E help, you will findthis:
<UL>
<LI ="kadov-p-CTopic-Text-Bulleted">
Bump
 
Are you wanting to add the actual 3D geometry of a mold texture? All of these answers are for applying images to the model surfaces so that it looks textured. If you want the surface actually textured, I think that's going to be very hard to do.
 
seems very hard to add 3D "texture" to existing 3D model surface.


adding 2D texture (image) is not a problem.


but how to add 3D? a friend said CIM software can do it.... anyone know it?


many thanks for everyone join this discussion.


smiley19.gif
 
I don't know of any easy way to do that, but I'm going to push back and ask why? What do you gain by having the texture modeled in your part?
 
we do have existing CAD model for the part. but client wants to add 3D geometry (3D texture) to current model.
 
sme300 said:
we do have existing CAD model for the part. but client wants to add 3D geometry (3D texture) to current model.


Please be clear whether your client wants to add the geometry to it or the texture.


If possible tell us what your doing exactlyare youdoing any mold design..
 
sureshdesigns said:
sme300 said:
we do have existing CAD model for the part. but client wants to add 3D geometry (3D texture) to current model.


Please be clear whether your client wants to add the geometry to it or the texture.


If possible tell us what your doing exactlyare youdoing any mold design..


1) Yes, adding 3D geometry to existing surface (similar to adding texture which normally is 2D picture)


2) Our client wants to create this new CAD model for mold


We do following product development support services: 3D Laser Scanning, First Article Inspection, CAD Design / Reverse Engineering, Production Tooling (die/mold/fixture), prototyping, low volume production services.


Thanks,
 
sme300 said:
we do have existing CAD model for the part. but client wants to add 3D geometry (3D texture) to current model.


We just went through this with a client, the design called for localized texture ( a series of circles). They wanted to put it in the CAD model, which would have been very painful and time consuming. We pushed back to them and got the texturing vendors involved (Mold Tech) and showed how this is not the way it is typically done. It adds substantial cost with little to no real benefit. In the end we did not add the texture to the 3D model.


I'd ask again (and ask your client) why? What are they trying to gain? Maybe there's a good reason, but I can't think of one.
 
3D texture is never added to the model. As Doug said, This is not typically done. Prints are made and curves are used to show where the texture starts and stops. Mold Tech plax are used for reference of the texture specified and placed on the mold drawings. Sufficient draft needs to be added to the part depending on the depth of the texture.
 
solidworm said:
3d texture? what's that? do you mean something like RealCrap in solidworks?

wtx1y9.png


Very similar to this. The difference is the CAD model is non-uniform like car body.


We can add them to uniform surface but takes much time...


We may develop analgorithm and add it to existing CAD tools as plug-in, any interesting?
 
sme300 said:
model is non-uniform like car body.


We can add them to uniform surface but takes much time...


Are you thermoforming? I don't mean to beata dead horse, but it sounds like you're going down adifficult path with this.We've worked with Mold Tech also and they havecomplex proprietary methods of doing this type of thing starting with graphics. As you apparently know, adding 3D texture to the model makes for a cumbersome file. I guess if you have all the time in the world and people who are willing to spend it, you can do it this way.


As others have indicated, I would leave it out of the CAD model, and just add it to the mold model or do you have design control issues with the mold design?
 

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