Hello,
I'm using WF3 and I am going to do my best to describe this without pictures.
Imagine an assembly containing 2 blocks stacked on top of one another.
When that assembly is placed into another assembly, I would like to fix the lower block in place and still be able to spin the top block to whatever orientaion I want. The trick is I do not want the orientation change to affect the original assembly, just like a flexible part changes in an assembly without affecting the original.
As far as I can tell the angle orientation dimension in an interface can not be made flexible, or am I wrong?
I welcome any ideas
Thank You
I'm using WF3 and I am going to do my best to describe this without pictures.
Imagine an assembly containing 2 blocks stacked on top of one another.
When that assembly is placed into another assembly, I would like to fix the lower block in place and still be able to spin the top block to whatever orientaion I want. The trick is I do not want the orientation change to affect the original assembly, just like a flexible part changes in an assembly without affecting the original.
As far as I can tell the angle orientation dimension in an interface can not be made flexible, or am I wrong?
I welcome any ideas

Thank You