dgs
New member
So, as my eyes glaze over with all this talk of beziers and vectors
, I have a basic question.
Pro|E can produce 'curvature continuous' transitions in three areas (that I'm aware of), in sketcher, in a boundary blend edge condition and in ISDX. In understand that in each case, you get G0 just by having things joined. Also, in each case, you get G1 by specifying tangent. What do I get if I specify 'curvature continuous', G2 or G3? I assume it's G2, if so, is it possible to get G3? How?
Oh, and here's another, what's the difference between Cx & Gx?
Pro|E can produce 'curvature continuous' transitions in three areas (that I'm aware of), in sketcher, in a boundary blend edge condition and in ISDX. In understand that in each case, you get G0 just by having things joined. Also, in each case, you get G1 by specifying tangent. What do I get if I specify 'curvature continuous', G2 or G3? I assume it's G2, if so, is it possible to get G3? How?
Oh, and here's another, what's the difference between Cx & Gx?