krow72
New member
Have you tried to add the radii to the sketch for the rectangular cut? That would make it one feature, not 2 to be regenerated. Just a thought!
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I would try deleting your pattern, ungrouping the features, and then patterning each feature individually. I've found this to improve performance when it hangs.
Have you tried to add the radii to the sketch for the rectangular cut? That would make it one feature, not 2 to be regenerated. Just a thought!
You should be able to direction pattern the rounds as well.Yeah, none of the features are grouped. They're all patterned individually, but since the rectangle is patterned (I've tried direction and dimension), and the rounds are on the rectangle, they reference-pattern, referring to the rectangle.
You should be able to direction pattern the rounds as well.
I haven't had any luck trying to do anything other than a reference pattern on something that WANTS a reference pattern.Tracy
my private investigation proofs one thing - if Turbo Pattern is considered ==> copy geometry, not features!
with this approach(Copy Geometry not Features), it realy does not cate where/how you create rounds(internal/external), because at the end you should copy final quilt, not features which build it.
I have nice comparison. I created simple example - rectangle plate and geometry to cut which consists originaly of 10 feats:
a) I made a Pattern(38x23) of 9600 instances(because I selected whole group) and it tooks 13 min, not to mention next ref pattern to Solidify > Remove material
b) I copied only quilt of merged features and then I made a pattern of it (ca. 900 instances) it tooks 1 minute and extra one to remove material
What I had done in addition:
1)I decided to separate pattern of instances from original model, because itself(the model) it can be enough complicated regarding the time of regenaration
2) Copy geom of base surf to extra model
3) making Tubo pattern(copy geometry not features)
4) Copy geom of patterned geom back to native part and Solidify remove or Cut out by Component
Above has unfortunately many disadvantages:
* it is complicated
*it is time consuming
*it creates circural references. This however can be avoided by removing the patternded goem not in native part, but in the extra one made by Copied geoemtry from the nativer model
you can also save patterned geometry as STEP file, load it and use to cut out - funny, strange, but it could help to avoid pushing Pro/E to regen everything too long
It makes no sense to do any kind of a round pattern except reference. Rounds need to reference edges (or in some cases surfaces). You can't even pattern a round unless it already references a feature that is patterned.
Screens, Perforated Plate, Expanded Metal= Pattern Cosmetic Scetch , adjust Material density.
Tracy,
Just a thought and some further explaination as to why Reference Pattern comes up Automatically.
What is the controlling feature for the Reference Pattern. If you patterned a point used by your hole feature for a pattern. You can show and use the points as a representation of where the holes are suppossed to be.
Reference pattern will automatically come up as your first pattern option when a feature your "to be patterned feature" references has been patterned already.
If you did reference a pattern feature it would also help to make the original pattern have the Identical option set for it. Reference Patterns have two options Feature & Group try both out.
I'd suggest making a pattern test config for this specific problem. If you have several Full Round features it may just be simpler to do a seed boundary surface copy for your Turbo Pattern so the rounds don't need to be created multiple times, or have additional Refference patters for the rounds so the cut feature pattern can be shown and if the original rounds are suppressed or Ref Pattern round is resumed there is less hasles to go through.
Identicle Regens the Fastest, then Variable is second fastest and General is slowest.
For identicle to work the size and depth of all features in pattern must be identicle. so if you had a variable thickness plate the identicle pattern would fail.
Michael
a.k.a. (a)trajpar
Tracy
just to mention, by default, I do not mean to use Copy Geometry tool when wrtiting: copy geometry not features
There is an example I made for this particular issue. check how I manage the patterned geometry: I copy quilt not group of parrent features, which at the end gives me a lot of time savings regarding Pattern regenaration
https://docs.google.com/file/d/0B60eG4B19bE4Zk5wOGNlZ0VjZlU/edit?usp=sharing
Thanks, Jacek. I will look at this today.
Tracy
I see what you're getting at, now. You extruded as a surface, merged/intersected the surfaces, copied and patterned, then solidified. I will have to try that. Thanks a lot!
FWIW, my idea to do a cosmetic did not pan out. I still had to pattern in one way or another, and it still took a long time to regenerate.
I still haven't had time to dig into Michael's suggestions, but I will try over the weekend.
Tracy
Make only one instance of the cut with the radii. Then copy the surfaces, solidify and pattern that. See this tutorial for a full explanation. Very robust and MUCH faster.
Turbo Pattern, Free Pro/E Wildfire Video Tutorial, Consumer Product Design/Development, E-Cognition Inc