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Rotate part (not section in sketcher)

dewme5 said:
If you want to rotate, you can. Middle mouse. click drag.


These is not rotating the part arround y axis for example. This is just plain changin view's. If proe wouldn be able to do that then it would really be bad.
 
After seeing what you posted with the assembly the equivalent would be to create a second coordinate system and three datum planes related to it and perform your modeling referencing the second frame. Here is a picture of the equivalent in part mode of what you were showing in assembly mode.
 
Ledo

You can rotate the part.

Try Skeleton model.

What i don"t understand is WHY???????????????????

try to Pre-Define some axis if you want and go ahead or some datum planes.

after that you can use tis part like template.

But in 10 using ProE i NEVER found an option like this usefull for me

Maybe i"m wrong

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Edited by: cristelino
 
cristelino, that's what I was trying to get at. If you want to rotate the part, you didn't start out right. If you want to rotate the part for the fun of it, go for it. There should be no reason you need to rotate the part. However, if you need to "rotate" a part in an assembly, that is a different matter, and easily achieved thru "edit definition".

Ledo, post a file, and a GOOD description of what you can't get it to do, and someone will better understand what you are trying to accomplish, and why.
 
gr8 response for a topic like this!!!!!!


Dear Mr Ledo,


your requirement is something like expecting a truck to have 5 forward gears and 5 reverse gears
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with whatever options Pro/E provide we can solve almost any real world problem
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Pro/E is designed for a particular flow yet logicaland parametric flow of design. we should learn to use this the way suggested by the developer(PTC) please refer to some design flow guidelines provided (you can open this in a Pro/E help menu)


Thanks
 
I have looked for what Ledo is looking for before. I reckon it comes down to poor modelling planning, something I'm sure all of us have been guilty of, we get stuck into the model and then realise it would have been better to have the front view to the right or to the top or whatever. To have a simple command to rotate it would be useful though I kind of understand why it can't be done too.


I would change the views set-up and rename the planes if I felt the need to. Though usually time constraints in projects and a bit a of laziness prevent this.


Personally I think what Ledo is looking for would be useful.
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Yes we can rotatewhole part againstdefault COS with mentioned ways:


- copy and paste special in partor in assy level


- transform with Warp superfeature


- redefining default COS to new one


Here i did simple video tutorial ofrotation around some axis(transformation) ofthe part with Warp superfeature.


2008-12-05_053746_TRANSFORMATION.zip(you can open it with 7 Zip or WinZIP. It isfree software)
Edited by: Miko
 
One thing I am continously watching that you people are stuck because you are ignoring one point. No perameteric modeler allow to rotate the part model or surfaces in this context. We can copy and paste special but that is to be considered as a new feature. Why??
For example, if I made a sketch and make some vertical and horizontal constraints. If I rotate the feature at 45d, how could the system justify the horizontal and vertical constraints? This question is totally illogical and invalid. Pro is too much strong in perameters and refrences, much more then catia too. I am facing problems in Catia and solidworks, but didnt ever in proe.
Just think logical. Ledo reply his question in his own post that AutoCAD do this in 2D and 3D, but AutoCAD is not perametric!!!!!.
 
Michael,


> To have a simple command to rotate it would be useful


There are uses, real or imagined as may suit the individual.
All my 'usual' templates have a (default) CS0, CS1 and three
datum planes. CS1 is the only feature referencing CS0 so
manipulating CS1 is all that's necessary to rotate or translate
part features and geometry. Any import feature may get its
own dedicated reference csys so it can be reoriented.
Rarely do I move CS1 but it's there and I never get in a
snit over such matters if, for instance, I'm asked to export
a discrete part in assembly / body / jig position.


Though it isn't clear, I suspect Ledo's in a snit over issues
related to use of drawing template predefined views. In that
case he'd want to redefine his part template named views so
they reference CS0 and don't follow CS1 or dependents.


> though I kind of understand why it can't be done too.


The 'problem' is inherent to feature and history based modelers
which AutoCAD, Rhino, etc.; e.g. programs that can 'easily' rotate
body geometry, are not. I'm sure any common modeler could provide
a push button solution but (my opinion) it would not be money well
spent or they all would have done so already. (Maybe some have?
'Direct' modelers; Co-Create, new version SE?)
_ _ _ _


Miko,


Be mindful of desire to show dimensons in drawings and the
consequences of using different manipulation techniques.
 

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