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RENDERING...Q&A and GALLERY

Nice job Miko
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Thank youguys
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.... I am really happy when I can see that my models are nice for someone..


Red devil.. I know that this is not realistic renderer.. but I didnt mean to do it realistic.. At this time I am working on better render in ARX.. I will send something when I will be satisfied with results.
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Michal M.
Edited by: Miko
 
Hi Miko


Great images, another user who can trulycommand the pro-e system and create fantastic images without the help of ARX. I like your metallic surfaces, perhaps you could give me some tips on creating metallicmaterials, as my own tend to look very flat and bland. Again, truly great work


Steven
 
playing around in WF3 render with ARX ... i love it already although the M000 isnt very stable yet.


As our Counterstrike server intro page you can expect to see the following :) http://users.telenet.be/FYM/CSS/ohjeah.jpg


The co clan leader wanted a pimp pistols, the tag comes from the movie ..


Rendered in 15 mins, it still needs lighting to be added but for a maximum high pass its not to bad


greets


Nick
 
Hi all,


Thus anyone knows why i got an error message when trying to create a render on my assembly it says rendering traversal failed? how to fix this problem? thanks in advance...


Jay
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dojo
Could you upload image here or in imageshack or again in google, because when I pick link you provide I got 404 error message.


Cristelino
Well edrawings could be enough, but customers wants to see shiny, and beautiful pictures rather then see ordinary pictures of products
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Buda
Very nice model, I hardly wait to see it fully render
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And welcome to Forum
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Jayuy
Actually I have never seen this kind of message while I was doing renders. Could you share a bit more information, what your settings for render were, how big asm is, what materials/textures you have used, did you use ARX or regular photorender etc., so we could figure it out what problem is.
 
cristelino said:
In my opinion eDrawings is enough


Enough for what?


Nice Z4 model. One question, why does the model look so weird. Did you cut and paste the image to a black background? That doesnt look like a snapshot either. If you dont want to or know how to do a detailed render maybe you can atleast do a clay render so we can see a few of the details or the realism of the model. Looks to be a great start tho, good work.
Edited by: CPiotrowski
 
Hi Isair,


Unfortunately i could'nt apload an image due to 50kb limit my assembly model is not so big but my part model is about 400mb. I use basic rendering without any texture but i always recieve an error message Rendering traversal failed during rendering.


Jay
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CPiotrowski said:
cristelino said:
In my opinion eDrawings is enough


Enough for what?


Nice Z4 model. One question, why does the model look so weird. Did you cut and paste the image to a black background? That doesnt look like a snapshot either. If you dont want to or know how to do a detailed render maybe you can atleast do a clay render so we can see a few of the details or the realism of the model. Looks to be a great start tho, good work.


Hi Guys, its been a while since I was last on the forum, I am a little behind
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I agree with CP on this one, the images look strange. Also the size of the wheels seem to change, the 2nd picture shows the front wheels twice the size as the rear wheels, whereas the 3rd image has them the same size.


Nice looking body shape though, and cant wait to see your final renders.
 
I think your right RD


But the perspective seams to be working backwards. The front wheels are smaller than the back wheels but the view is from the front of the car, thus, should objects that are closer to the camera be larger than object that are farther away? To be honest, I have never understood the perspective controls in Pro-e anyway. I just end up with a really strange looking image. Is there anyone who can explain the perspective controls????


Steven
 
Idon't understand the controls either, I just play with them till I get the right view.


Maybe the screenshots were taken in the mirror...
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snigger snigger


RD
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I think the wheels look like that because he didnt use perspective at all, that appears to just be a screen shot cutout in PS.


The best way to get the perspective to work as close to real is to select your default view before clicking the perspective button. That should center the image giving you a standard perspective. Results will change from whichever view you are going into perspective from. Atleast thats what I have found to be true.
 

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