CPiotrowski
New member
I knew about the white plane but thats only for doing studio renders. You should try HDRI. It's real hard to assess the render with the low quality image. Upload to a webserver so we can the the high res.
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design-engine said:and justgeo-2 ... justin. Which Justin is this?
CPiotrowski said:Welcome to the forums Gavette. What version of Pro-E and renderer are you using? It will help to know when giving you suggestions. Nice models, I recommend in your renders to use a subtle floor to put your models on and use the room to cast reflections and shadows. That way your not puting the focal point on the floor.
A couple of those cars are real nice, I like the black and grey one the best.
For those of you that are gamers, I was contacted by a video game developer for the 360 and PC. I will be designing a Dodge Charger police cruiser for an upcoming video game in both platforms. The game will be called GangCity. I plan on puting the Belair wheels on it so you will see the C logo on the wheels. I have a year to complete the final model including full interior and exterior, working suspension and steering.
CPiotrowski said:Thanks Skint, I will keep the forum updated on the progress. iam still trying to find a blueprint with all four views. What the hell is SNOOKER?
Skwasim-I have yet to work on 3.0 so unfortunetly I cannot help you.
Gavette-The best I can offer for rendering with arx is to scroll back thru and find the rendering setup I posted some time back. That shoudl guide you to a decent render considering you are using ARX.
skwasim_smile said:great to hear tht, CP ur the most deserved person for this,skint great to cu again